Card Mastery (Mac Dougall) (Michael MacDougall)
De nouvelles techniques, de nouvelles méthodes du culling, nouvelle donne du dessous...Découvrez la cartomagie de MICHAEL MACDOUGALL, un expert en triche! 40 tours, techniques et tricheries au total!
De nouvelles techniques, de nouvelles méthodes du culling, nouvelle donne du dessous...Découvrez la cartomagie de MICHAEL MACDOUGALL, un expert en triche! 40 tours, techniques et tricheries au total!
Gustavo Raley presents a very visual effect for your shows. A drawn prediction that did not match, will visually turn into the right prediction.
A card silk that can be used in numerous routines involving cards! 100% pure silk. Ten routine instructions written by Duane Laflin included.
A card silk that can be used in numerous routines involving cards! - 100% pure silk.
A card silk that can be used in numerous routines involving cards! 100% pure silk.
A card silk that can be used in numerous routines involving cards! 100% pure silk.
A card silk that can be used in numerous routines involving cards! 100% pure silk.
A card is chosen, and you recover it print on the silk.Dimensions : 30 cm (12") on side.100 % pure silk.
Ghost Hand 3.0 is a ultimate device which combine the technology and magicial work. With Ghost Hand 3.0 you can perform a card switch within 0.1 SECOND with NO SLEIGHT OF HAND. Even a beginer to perform different kinds of incredible card trick is not a fantasy anymore!
The magician throws a deck towards a bottle and the chosen card instantly appears inside it, as if by magic!
A superb device. All magicians must have one on them.Sale prohibited to the minors.
In these times of covid, make a sensation with your audience by transforming a card into a surgical mask. You can then continue to use this mask as usual during your performance.
The magician has a card chosen, which is signed and returned to the deck. Then, he takes his wallet, opens it and there is a compartment closed by a zip. The magician opens it and pulls out the signed card from inside the compartment!
Vous avez perdu la carte choisie. Pas de problème ! Votre jeu le retrouvera pour vous grâce à sa petite animation qui révèlera finalement la carte choisie.
Vous avez perdu la carte choisie. Pas de problème ! Votre jeu le retrouvera pour vous grâce à sa petite animation qui révélera finalement la carte choisie d'une manière inoubliable !
A collection of Edward Marlo's influential works on card magic. Made up of over one dozen important publications, it includes his reputation-making work, The Cardician. The miracle material in these pages is at once ageless, challenging and innovative.
A card changes at sight under the effect of a flame ! Automatic and always ready !
A card changes at sight under the effect of a flame ! Automatic and always ready !
The Cardistry Card Bag moves card protection to a whole new level! Compared to the standard Card Clip, it protects cards from all sides; cards do not fall off and do not get damage under the pressure of a metal.
The first release of Cardistry Calligraphy at the 2017 Cardistry-Con in Los Angeles, quickly sold out at the conference. As its name suggests, it celebrates the beauty of calligraphy.
Only 2500 printed. ZERO is the unofficial first deck in the Cardistry Club series. It features a bright magenta borderless sunburst pattern on the back
Cardistry Fanning Playing Card is a functional deck and it offers a stunning visual effect while fanning. This white edition is the second edition of this series
Limited only 5000 decks. Just as its name implies, this deck it can be used to enhance the wonder of card tricks. The highlight of the design is that different fanning directions will have different visual results.
Cardistry Fanning Yellow Edition Playing Cards is a functional deck and it offers a stunning visual effect while fanning. This yellow edition is the second edition of this series.
The Cardistry Game is a last man standing card game where players must perform cardistry in order to keep on playing. If you fail a cut, you lose cards from the deck you're performing with. If you don't have any more cards, you're out of the game. Last player at the table wins.